Modified: July 7th 2021

Inclusion and Accessibility policy

This policy represents the view that Kahoot! AS (hereafter referred to as “we”) holds regarding diversity, accessibility, inclusion, and equality with respect to using and learning through our education platform.

Purpose

This document describes Kahoot!’s accessibility standards and our ambitions in terms of accessibility.

This document does not constitute a technical or functional specification for any part of Kahoot!’s product.

Kahoot!’s diversity and inclusion commitments

We believe that learning should include everyone.

We believe in removing barriers to education.

We believe that diversity is an asset that enables us to learn from each other, and should therefore be positively encouraged.

We do not discriminate or exclude due to individual characteristics or circumstances, including but not limited to age, disability, gender, gender identity, sexual orientation, marital status, political opinion, pregnancy/maternity/paternity, race, color, caste, nationality, ethnic or national origin, religion or belief, socioeconomic background, trade union membership status, or education level, in accordance with but not restricted to the scope of the law.

​Accessibility standards

Kahoot! is conscious about global and commonly accepted standards for accessibility, such as the Web Content Accessibility Guidelines (WCAG). Kahoot!’s accessibility standards includes that our products shall be perceivable, operable, and understandable as described below:

  • Perceivable: Our product should be perceivable to all users, including those using assistive technologies. This includes but is not limited to text-to-speech technology users, Braille users, and other users with sensory, cognitive, or other disabilities. All users should be able to perceive and access the content Kahoot! presents.
  • Operable: Our product should be operable by all users, including those using assistive technologies. This includes but is not limited to keyboard users, switch users, voice control users, and other users with sensory, cognitive, motor, or other disabilities. All users should be able to navigate and interact with Kahoot!.
  • Understandable: Our product should be understandable by all users, including those using assistive technologies. This includes but is not limited to screen reader users and those with cognitive disabilities. All users should be able to understand the content that Kahoot! presents.

We aim to showcase through our editorial and social channels accessibility best practices from the Kahoot! community.

More information

If you have any questions about accessibility at Kahoot!, please contact our Accessibility Lead.